This animation was a part of a full class project. Each student created a character to be put into a video game style 'fight club.' My character was the pokemon Vulpix. To make this animation work, click near Vulpix. Hitting the left and right arrows make Vulpix walk backwards and forwards. The up arrow shifts Vulpix back into an idle position. Hitting the down arrow brings it into its 'Knockout' position. The shift key will cause Vulpix to jump. Hitting the space bar causes an attack, while the 'M' key is a block. And clicking directly on Vulpix with the mouse leads it into its victory pose.

Winter 2011-2012